Late to the party, I’ve just finished the 2016 release of Doom. What stood out to me was the clear amount of effort that has been put into the game’s usability and design. In this article, I want to discuss some of my personal highlights of excellent user experience that stood out to me. Disclaimer: […]
Tag: UX
#DailyUI
For the uninitiated, Daily UI is an interface design challenge lasting 100 days. Each day, a new keyword and a new design to imagine. I embarked upon this adventure to better my knowledge of design and to expand my areas of interest. I challenged myself to complete the majority of each design before work started. […]