During my research, I have had to apply a modified theory of Propp’s Morphology to The Stanley Parable from a narrative aspect. In my project, I had used the analysis framework of Brusentsev [2] and the modified function set from Bostan [1]. You can read my analysis of Propp’s Functions relative to video games here. […]
Tag: Hypertext
Propp’s Functions for Video Games
In the book Morphology of the Folktale[1], Vladimir Propp outlines a set of commonly-occurring features of novels that he had analyzed, which he named functions. These functions were all assigned a unique character. These characters can be strung together to represent the overall narrative structure. Propp’s functions have been extended for modern narrative such as in […]
Patterns of Hypertext
This is a listing of Mark Bernstein’s patterns from his paper Patterns of Hypertext[1]. While they apply mostly to web and novels, the concepts apply to all hypertext. The person interacting with the hypertext is referred to as the reader, user, or player. There has been calls to structure hypertext for clarity, but it is […]