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Tag: Doom

Doom (2016) User Experience Highlights

March 10, 2020March 12, 2020 Daniel

Late to the party, I’ve just finished the 2016 release of Doom. What stood out to me was the clear amount of effort that has been put into the game’s usability and design. In this article, I want to discuss some of my personal highlights of excellent user experience that stood out to me. Disclaimer: […]

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